![]() I was using NLTK and some other libraries, piece-wise, but NodeBox Linguistics bundled libraries I couldn't get working/installing right at the time. It was in college and I was learning to code as I went (I was a humanities/lit major). Ogden's list of basic English words, and Peter Norvig's spelling corrector. > The library bundles WordNet (using Oliver Steele's PyWordNet), NLTK, Damian Conway's pluralisation rules, Bermi Ferrer's singularization rules, Jason Wiener's Brill tagger, several algorithms adopted from Michael Granger's Ruby Linguistics module, John Wiseman's implementation of the Regressive Imagery Dictionary, Charles K. It opens the main application window with n().Whoa, NodeBox! Back when I was doing my first big coding project, NodeBox 1's Linguistics library was really helpful for me. It defines a draw() function and attaches it to the canvas, so that it will be drawn each animation frame. It imports the aphics module with the standard set of drawing commands. Here is a simple NodeBox script: > from aphics import * This will open an application window with the output of your script. On Mac OS X, we prefer TextMate ( ).įrom the command line, you can run a script with: python example.py (or command-R in TextMate) You can use the IDLE editor bundled with Python. USAGEįor users coming from NodeBox for Mac OS X, or NodeBox 2: this NodeBox for OpenGL does not have a built-in code editor. Psyco ( ) can boost performance as well (if you use a 32-bit Python).Ī version precompiled for Mac is included in nodebox/ext/. These are precompiled for Mac, on other systems you need to execute “python setup.py” in nodebox/ext/ manually. NodeBox contains C extensions for faster mathematics. If you get an “import pyglet” error, make sure that Pyglet is installed in site-packages/ too. > import sys if MODULE not in sys.path: (MODULE) In your script, add the location of NodeBox to sys.path, before importing it: usr/lib/python2.5/site-packages/ on Unix, Library/Python/2.5/site-packages/ on Mac, The standard location depends on your operating system, for example: Put the nodebox/ folder in the standard location for modules so it is available to all scripts. Put the nodebox/ folder in the same folder as your script. There are three basic ways to accomplish this: To be able to import NodeBox in your scripts, Python needs to know where the module is located. If this is not the case, try updating to a new driver. Your video hardware needs support for OpenGL 2.0. Pyglet 1.4+ : an installer can be downloaded from Python 2.5-6 : an installer can be downloaded from On Mac OS X 10.6+ (Snow Leopard), you need to install a 32-bit version of Python (Pyglet won’t work as expected with the preinstalled 64-bit version). Note: on Mac OS 10.5, Python is already installed. It works on all platforms if you have Python and Pyglet installed. NodeBox for OpenGL is built on the excellent Pyglet module. VERSIONīSD, see LICENSE.txt for further details. Its purpose is to implement a small game engine for “City In A Bottle” ( ). It has support for Bezier paths, text, image filters (blur, bloom, …), offscreen rendering, animation & motion tweening, and simple 2D physics. It is based on the command set of the classic NodeBox for Mac OS X ( ). NodeBox for OpenGL is a Python module for creating 2D interactive visuals using OpenGL.
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